Puzzle 311 (Akari) [Hexagonal]

This is an Akari puzzle on a hexagonal grid. All usual rules apply.

Puzzle 311

Puzzle 311


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5 Responses to “Puzzle 311 (Akari) [Hexagonal]”

  1. Giovanni P. Says:

    My first response when seeing this puzzle: Cool!

    As to the puzzle itself, it was a little tricky to adapt to the fact that there were six directions as opposed to four, but once I figured out how a couple of the interactions from regular Akari carried over to a hexagonal grid, it wasn’t too bad. The break in (or break-ins?) were not too bad, although I did need to lay down a few “light cannot go there” dots.

  2. mathgrant Says:

    Getting started was tricky due to a lack of familiarity with hexagons, but as Giovanni said, there were hexagonal analogs of standard Akari techniques.

  3. Rob Says:

    Fun. It’s nice how a numbered clue can affect lines without forcing the exact position of a bulb.

  4. linked_puffbird Says:

    Neat. I agree with the others, it took awhile to figrure out the implications of the heaxagon grid. So I do not think I know yet how similar/different it is from square grid akari. But definitely nice.

  5. Ours brun Says:

    Same remark as Rob. I noticed most of the tricks quickly, so, the puzzle fell pretty easily. Still, nice and fun.

    Bastien

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